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Beautiful Williams Indiana Jones pinball machine. Cabinet has been touched up by a professional airbrush artist and in good condition. Working 100%, this are getting harder and harder to find..please allow 3 to 4 weeks for delivery.

Indiana Jones: The Pinball Adventure is a 1993 widebody pinball game designed by Mark Ritchie (the younger brother of acclaimed pinball designer Steve Ritchie and released by Williams.

There are a total of 12 "modes" in Indiana Jones, each of them based on a scene from any of the three movies. Unlike The Twilight Zone, the modes aren't stackable (i.e., finishing one mode before going on to the next).

Raiders of the Lost Ark

Get the Idol: The players have to get the idol by shooting the lock sinkhole.

Raven Bar / Get the Medallion (video mode): The players must kill 20 Nazis to collect the medallion, and get an extra ball (if max extra balls have been earned, a score award is given for each one earned thereafter); the mode ends if they get shot five times.

Streets of Cairo: Shoot the ramps and orbits to search for Marion under boxes (she's under the one the monkey is screeching on) - 10 million each if Marion is not underneath. Finding Marion alters the display to show Indy being menaced by a sword-wielding Arab type. Can be killed by two forms: shooting the Start Mode saucer (adds 20 million points), or pressing the trigger on the plunger (adds 2 million points).

Well of Souls: This is a six-ball multiball where a shot to the lock hole is worth 2 million points, multiplied by the number of balls in play.

Indiana Jones and the Temple of Doom

Monkey Brains: Each loop and ramp shot is worth 8 million points.

Steal the Stones: The players have to get the stones by shooting the right ramp. Collecting the eight stones is worth 20 million points.

Escape in the Mine Cart (video mode): Move the mine cart left and right through the tunnels, steering for the open tunnels and avoiding the closed ones. A 30 million point bonus is added at the end of the mode.

Survive the Rope Bridge: Successive ramp shots will move him further along and score 10 million each. Four ramps are required to get him across, and a fifth to cut the rope and get an extra ball.

Indiana Jones and the Last Crusade

Castle Brunwald (misspelled as Grunewald): Shoot the drop target covering the captive ball, and then keep hitting the captive ball to escape the castle.

Tank Chase: Shoot the left and right loops to pursue the tank; getting the last shot allows Indy to destroy the tank for a 30 million point bonus.

Three Challenges: Shoot the right ramp for the Path to Adventure raised playfield. Challenges 1, 2, & 3 are completed by hitting all lit rollovers for 10 million, 20 million, and 30 million respectively. All lit rollovers have to be hit during one pass of the Path to collect the points.

Choose Wisely (video mode): Five grails will appear on the display, and after they are shuffled around, they have to choose the right grail. If they choose the right grail, the knight will say, "You have chosen wisely", and are awarded 20 million points. If choosing the wrong grail, an animation of the Nazi dying is seen, the knight will say, "You have chosen... poorly", and the players are awarded 5 million points.

the Indi Jones movies. It was also part of WMS' SuperPin series of widebody games (see also The Twilight Zone and Star Trek: The Next Generation).

Indiana Jones pinball machine


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