top of page

For sale Medieval Madness pinball machine by Williams. Games is in Excellent condition, it will be shopped out with leds, new rubbers, new legs, new glass. No wear on plafiels. Game is super clean. Shipping is $550 curbside

Medieval Madness is a Williams pinball machine released in June 1997. Designed by Brian Eddy and programmed by Lyman Sheats, it had a production run of 4,016 units. As of April 3, 2022, the Pinside pinball community lists it as the #2 highest-ranked pinball machine (behind the 2021 Godzilla machine by Stern); many adherents consider it the greatest of all time.

Missions: In order to get to the Wizard Mode "Battle for the Kingdom" one has to achieve the following goals:

Joust Champion: Shooting the loop(s) advances Joust and finally lights Joust Madness.

Patron of Peasants: Shooting the left ramp advances the Peasants and finally lights Peasant Madness.

Catapult Ace: Shoot the catapult to shoot various items at the castle (Catapult Madness).

Defender of Damsels: Shoot up the right ramp to advance the Damsel. The final shot up the tower lights Damsel Madness.

Master of Trolls: Light the Trolls by hitting the targets in front of the castle. Collect the Trolls in "Merlin's Magic" and finish them off by three shots at the head each to light Troll Madness.

Castle Crusher: Destroy the castle.

All these goals have to be repeated several times to get the corresponding insert in front of the castle to light up.

Multiballs:

Castle Multiball: Light the Lock at the broad side (hole to the left of the castle gate) and lock three balls (same hole). Once activated, the player must shoot either ramp five times to collect the jackpot (denoted by Payne Guards). After all five jackpots have been claimed, the broad side hole lights up, and sinking it scores the Super Jackpot and an Extra Ball. The remaining jackpot ramps light up and the player can continue collecting the Super Jackpots. Once all the Super Jackpots have been claimed, the multiball reverts to the guards.

Multiball Madness: Each of the sub-missions (except for "Castle Crusher") can light an insert in front of "Merlin's Magic". Collecting at least one can start the Multiball by shooting into "Merlin's Magic": In this phase, all the jackpot ramps are lit and the player can score Jackpots by shooting the lit ramps. If a player hits a ramp that is denoted by a completed sub-mission, the player would score a Super Jackpot instead. If the player shoots the broad side hole, a Double Super Jackpot would be awarded instead. For each madness completed, the number of balls is denoted as follows:

Single Madness: 2 Balls.

Two to Four Madnesses: 3 Balls.

Five Madnesses: 4 Balls.

Barnyard Multiball: Shoot all catapult items at the castle.

Battle for the Kingdom This two-phased Wizard Mode starts once the player pockets the ball in the castle, with four balls on the playing field. In the first phase, the player has to score all the Battle Jackpots by hitting the madness targets. Once all the Battle Jackpots have been scored, the second phase of the mode starts and the player must hit the castle gate seven times, and get inside to score the final jackpot. Unless the player has any "Troll Bombs", two trolls will be in the way of the gate making hitting the gate very challenging. If the player succeeds in scoring the final jackpot, all remaining balls are drained and the display shows the King of Payne's demise and Merlin announces you are the new King of the realm, and the game continues, also for the rest of the current ball, all major shots are lit for victory laps

Medieval Madness pinball machine, original

$14,999.00Price
Quantity

    Related Products

    850 Meadowview Crossing Unit 10

    West Chicago IL 60185

    Tel: (630) 447-0944

    Contact us: info@greatamericanpinball.com

    Store Hours

    Tue through Thur 4pm-9 pm

    Sat  10am-4 pm

    Mon thru Fri call to make an appt during the day.

     

    Join our mailing list

    We ship pinball to the entire Continental US including:

    Chicago

    ©2020 Great American Pinball

    bottom of page